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The Color Theory

Oct - Dec 2017

This is a simple arcade game that aims to teach people the color theory. We made this project using Verilog. Everything in the project is done using only 1 ALU that we coded using a Mojo. I was mainly in charged of part of the coding as well as the soldering of the connections such as that from the input pins to buttons etc. I also had to make sure that everything could fit inside our arcade box which will be shown below.

COLOR THEORY

LET'S PLAY!!!

GOALS

  1. Help color blind Blario regain the colors in his life.

  2. If you win the game, you are able to "literally" light up his life.

​RULES

  1. Players are supposed to press the buttons (RED, GREEN, BLUE) to answer the questions shown.

  2. Each player has 3 health.

  3. failure to submit the answers within the time limit will cause the player to lose a life.

  4. Point System:​​​​

             Level 1: 1 x remaining time.

​             Level 1 to Level 2​: 2 x Level 1 score.

             Level 2: 2 x remaining time.

             Points will not be deducted if the questions are answered                 wrongly.

ALU FUNCTIONS

  1. COMPARE - TO COMPARE THE INPUT OF THE ANSWER

  2. ADDER & MULTIPLIER - SCORES & LIVES

  3. SHIFTER - TIME

INTERFACE

FINAL PROTOTYPE

OneNote Notes:

Github Link:

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