The Color Theory
Oct - Dec 2017
This is a simple arcade game that aims to teach people the color theory. We made this project using Verilog. Everything in the project is done using only 1 ALU that we coded using a Mojo. I was mainly in charged of part of the coding as well as the soldering of the connections such as that from the input pins to buttons etc. I also had to make sure that everything could fit inside our arcade box which will be shown below.
COLOR THEORY
LET'S PLAY!!!
GOALS
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Help color blind Blario regain the colors in his life.
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If you win the game, you are able to "literally" light up his life.
​RULES
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Players are supposed to press the buttons (RED, GREEN, BLUE) to answer the questions shown.
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Each player has 3 health.
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failure to submit the answers within the time limit will cause the player to lose a life.
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Point System:​​​​
Level 1: 1 x remaining time.
​ Level 1 to Level 2​: 2 x Level 1 score.
Level 2: 2 x remaining time.
Points will not be deducted if the questions are answered wrongly.
ALU FUNCTIONS
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COMPARE - TO COMPARE THE INPUT OF THE ANSWER
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ADDER & MULTIPLIER - SCORES & LIVES
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SHIFTER - TIME
INTERFACE
FINAL PROTOTYPE
OneNote Notes:
Github Link: